Games

Games I played (mostly in my youth)

Diablo II

Blizzard's 2000 action RPG that defined the loot-driven dungeon crawler genre

Blizzard North · 2000

Final Fantasy XI

Square Enix's groundbreaking MMORPG that defined cooperative gameplay and persistent world design

Square Enix · 2002

Final Fantasy XIV

Square Enix's massively multiplayer online role-playing game set in the world of Eorzea

Square Enix · 2013

Age of Empires II

Real-time strategy game focused on historical civilizations and competitive multiplayer gameplay

Ensemble Studios · 1999

Day of the Tentacle

LucasArts' time-traveling point-and-click adventure masterpiece

LucasArts · 1993

StarCraft: Brood War

Blizzard's expansion to StarCraft that defined competitive RTS gameplay for decades

Blizzard Entertainment · 1998

The Legend of Zelda: Majora's Mask

A time-loop adventure game built around a 3-day cycle mechanic and tone of inevitable apocalypse

Nintendo EAD · 2000

The Last of Us

Naughty Dog's narrative-driven survival action game set in a post-apocalyptic America

Naughty Dog · 2013

World of Warcraft: Wrath of the Lich King

Blizzard's second expansion to WoW, introducing Northrend, the Death Knight class, and one of MMO gaming's most memorable antagonists.

Blizzard Entertainment · 2008

Diablo IV

Blizzard's dark fantasy action RPG featuring procedurally-generated dungeons and endgame progression systems

Blizzard Entertainment · 2023

SOCOM II: U.S. Navy SEALs

Tactical third-person shooter that defined console online multiplayer combat

Zipper Interactive · 2003

Final Fantasy Tactics Advance

Tactical RPG for Game Boy Advance featuring turn-based grid combat and a job system set in the world of Ivalice.

Square Enix · 2003

Gran Turismo 3: A-Spec

Polyphony Digital's landmark racing simulator that defined the PS2 generation.

Polyphony Digital · 2001

Library — Matt Hoerl